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Prototyping for Designers: Developing the Best Digital and Physical Products

Kathryn McElroy
4.9/5 (13005 ratings)
Description:Prototyping and user testing is the best way to create successful products, but many designers skip this important step and use gut instinct instead. By explaining the goals and methodologies behind prototyping--and demonstrating how to prototype for both physical and digital products--this practical guide helps beginning and intermediate designers become more comfortable with creating and testing prototypes early and often in the process.Author Kathryn McElroy explains various prototyping methods, from fast and dirty to high fidelity and refined, and reveals ways to test your prototypes with users. You'll gain valuable insights for improving your product, whether it's a smartphone app or a new electronic gadget.Learn similarities and differences between prototyping for physical and digital productsKnow what fidelity level is needed for different prototypesGet best practices for prototyping in a variety of mediums, and choose which prototyping software or components to useLearn electronics prototyping basics and resources for getting startedWrite basic pseudocode and translate it into usable code for ArduinoConduct user tests to gain insights from prototypesWe have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with Prototyping for Designers: Developing the Best Digital and Physical Products. To get started finding Prototyping for Designers: Developing the Best Digital and Physical Products, you are right to find our website which has a comprehensive collection of manuals listed.
Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Pages
326
Format
PDF, EPUB & Kindle Edition
Publisher
O'Reilly Media
Release
2016
ISBN
1491954035

Prototyping for Designers: Developing the Best Digital and Physical Products

Kathryn McElroy
4.4/5 (1290744 ratings)
Description: Prototyping and user testing is the best way to create successful products, but many designers skip this important step and use gut instinct instead. By explaining the goals and methodologies behind prototyping--and demonstrating how to prototype for both physical and digital products--this practical guide helps beginning and intermediate designers become more comfortable with creating and testing prototypes early and often in the process.Author Kathryn McElroy explains various prototyping methods, from fast and dirty to high fidelity and refined, and reveals ways to test your prototypes with users. You'll gain valuable insights for improving your product, whether it's a smartphone app or a new electronic gadget.Learn similarities and differences between prototyping for physical and digital productsKnow what fidelity level is needed for different prototypesGet best practices for prototyping in a variety of mediums, and choose which prototyping software or components to useLearn electronics prototyping basics and resources for getting startedWrite basic pseudocode and translate it into usable code for ArduinoConduct user tests to gain insights from prototypesWe have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with Prototyping for Designers: Developing the Best Digital and Physical Products. To get started finding Prototyping for Designers: Developing the Best Digital and Physical Products, you are right to find our website which has a comprehensive collection of manuals listed.
Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Pages
326
Format
PDF, EPUB & Kindle Edition
Publisher
O'Reilly Media
Release
2016
ISBN
1491954035
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