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The CG Story: From Mit to Andy's Room

Tom Sito
4.9/5 (19159 ratings)
Description:Without Computer Graphic Imaging (CGI or CG for short), the Titanic could not sink; the armies of Mordor could not march in Middle Earth. We would never have known the N'avii, Buzz Lightyear, or Shrek. Computer animation has revolutionized visual media and redefined the way we perceive and interact with the world.Astoundingly, the multi-billion-dollar CG industry can be traced back to remarkably humble origins: two short sentences in a 1963 MIT technical report. As prominent animator Tom Sito explains in this entertaining and thorough history, the world owes a debt of gratitude to a generation of starched-shirt scientists, dope-smoking hippies, and insular math nerds who united to dream audacious dreams. It was this intrepid group who gradually coaxed cartoons out of huge mainframe computers and began a phenomenon.The CG Story provides an accessible history of computer animation, focusing on the people behind the innovations: individuals like Ivan Sutherland, Dave Evans, Ed Catmull, Alan Kay, Jim Blinn, Alvy Ray Smith, Vibeke Sorenson, Jim Clark, and more. The result is a must-read account of the revolution that took the animation world from pencils to pixels.We have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with The CG Story: From Mit to Andy's Room. To get started finding The CG Story: From Mit to Andy's Room, you are right to find our website which has a comprehensive collection of manuals listed.
Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Pages
384
Format
PDF, EPUB & Kindle Edition
Publisher
University Press of Kentucky
Release
2012
ISBN
0813141435

The CG Story: From Mit to Andy's Room

Tom Sito
4.4/5 (1290744 ratings)
Description: Without Computer Graphic Imaging (CGI or CG for short), the Titanic could not sink; the armies of Mordor could not march in Middle Earth. We would never have known the N'avii, Buzz Lightyear, or Shrek. Computer animation has revolutionized visual media and redefined the way we perceive and interact with the world.Astoundingly, the multi-billion-dollar CG industry can be traced back to remarkably humble origins: two short sentences in a 1963 MIT technical report. As prominent animator Tom Sito explains in this entertaining and thorough history, the world owes a debt of gratitude to a generation of starched-shirt scientists, dope-smoking hippies, and insular math nerds who united to dream audacious dreams. It was this intrepid group who gradually coaxed cartoons out of huge mainframe computers and began a phenomenon.The CG Story provides an accessible history of computer animation, focusing on the people behind the innovations: individuals like Ivan Sutherland, Dave Evans, Ed Catmull, Alan Kay, Jim Blinn, Alvy Ray Smith, Vibeke Sorenson, Jim Clark, and more. The result is a must-read account of the revolution that took the animation world from pencils to pixels.We have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with The CG Story: From Mit to Andy's Room. To get started finding The CG Story: From Mit to Andy's Room, you are right to find our website which has a comprehensive collection of manuals listed.
Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Pages
384
Format
PDF, EPUB & Kindle Edition
Publisher
University Press of Kentucky
Release
2012
ISBN
0813141435
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